RadZib Interactive: Crafting Immersive Worlds, Empowering Player Creativity
FPS Adventure/RPG built by Radzib Interactive, forging new paths in community-driven worlds.
About us
We create innovative gaming experiences that push creative boundaries.
Our studio leverages cutting-edge technology to build worlds that resonate with players.
We develop high-quality games with sustainable ecosystems, empowering both players and creators.
Echoes of the Rozlom embodies our core principles: unique gameplay, deep narrative, and community integration.
Our Work / Projects
At Radzib Interactive, we are focused on bringing ambitious visions to life. Our current primary focus is Echoes of the Rozlom.
Echoes of the Rozlom
Explore a unique post-apocalyptic world where ancient magic meets forgotten technology.
Master innovative mechanics that blend traditional combat with unprecedented creative tools.
Shape the future alongside a vibrant community of fellow adventurers and builders.
Echoes of the Rozlom: Overview & World
Step into 'The Rozlom', a hauntingly beautiful post-apocalyptic world reshaped by an unknown cataclysm.
FPS Adventure/RPG Genre
AAA-tier experience blending fluid combat with deep character progression systems.
Unique Setting
Ancient magic intertwines with forgotten technology in a transformed landscape.
Non-Linear Narrative
Your choices create four distinct realities, each awaiting your exploration.
Echoes of the Rozlom: Innovative Mechanics
Rezonans
Go beyond sight with this core ability that transforms how you interact with the world.
  • Sense hidden dangers lurking in the shadows
  • Manipulate environmental anomalies for tactical advantage
  • Uncover the Rozlom's deepest secrets
Fully integrated into exploration, combat, and puzzle-solving mechanics.
Echoes of Consciousness
Experience the narrative from within, stepping into other characters' minds.
  • Live through critical moments in the story
  • Gain unique perspective on the world's history
  • Forge emotional connections with key characters
These interactive sequences reveal motives and provide deeper narrative context.
A World Shaped by You: The UGC Ecosystem
'Echoes of the Rozlom' extends beyond the main story through a dynamic User-Generated Content ecosystem. After completing the game, players inhabit one of four distinct realities. These worlds expand through community-created content, ensuring near-infinite replayability.
'Echoes Forge' Editor
Our powerful yet accessible in-game editor gives creators tools to build new levels, quests, and narratives.
Content Tiers
  • Tier 1: Curated content that becomes official canon
  • Tier 2: Creator chronicles that expand the universe
Sustainable Growth: Economy & Technology
Business Model
Free access to game with a community-driven UGC marketplace.
This dual approach creates sustainable revenue while empowering creators.
Utility NFTs
NFTs function as access keys to specific UGC content.
They provide immutable ownership proof with automated royalty distribution.
Revenue Sharing
Creators receive 70% revenue share via Solana smart contracts.
This direct payment system incentivizes high-quality content creation.
Tech Stack
Built on Unreal Engine 5 for cutting-edge visuals and gameplay.
Integrated with Solana for efficient, low-cost transactions.
The Road to MVP
Design Phase (Q4 2024 - Q2 2025)
The design documentation has been finalized. The technical architecture for integration with the blockchain has been determined. The idea has been validated.
NOW: Creation of a prototype (Q3-Q4 2025)
Creation of a playable prototype - testing unique mechanics; Cinematic Trailer; tech demo.
Fundraising, building MVP (Q1 2026)
Raising funds for the development of a demo game (15-20 minutes) and a prototype level editor.
Next steps (after a successful MVP)
Finalization of game development and level editor. Market launch.
We are seeking funding to accelerate prototype completion and system integration.
Latest Project Updates
1
Games Gathering Conference
(Lviv, Ukraine)
April 2025
Confirmation of the idea and relevance of the problem we are solving.
Partnership with Red Viburnum Studio
2
Participation in Hackathon`s
8 October 2024 - Radar Hackathon
17 March 2025 - Sonic mobius hackathon
16 May 2025 - Breakout Hackathon
25 May 2025 - Kumekathon
30 October 2025 - Cypherpunk Hackathon
3
Participation in Incubation program
June 2025
4
Team Update
Summer 2025
Joining the team: Art Director, Level Designer, Environment Artist, Game Designer, 2 Narrative Designers, 3D Generalist, 3D Character Artist, UI/UX Designer, Composer.
5
Team Update
Autumn 2025
Talent Acquisition Specialist, 2 UE Developer`s, Game Designer, Narrative Designer, Technical (VFX) Artist, 3D Animation Artist, 3D Character Artist, 3D Creature Artist, 2 2D Concept Artist`s, Graphic Designer, Visual Designer
RadZib Team
HEADS
Radion
Maksymenko
Ukraine
Co-Founder & CEO.
2+ years of experience as a Game Designer, master's degree in art.
Vladyslav
Guba
Ukraine
Co-Founder & CTO
Senior UE Developer with 4+ years of expertise in creating high-quality game mechanics, optimizing UI, and enhancing network systems.
Oleksandr
Usachov
Ukraine
Talent Acquisition
Seasoned Talent Acquisition specialist with 6+ years of experience in hiring across all gaming disciplines.
Eduard
Beretar
Ukraine
Art Director
Concept artist and illustrator with 6+ years of experience in game development on RPG projects and cinematics.
Yehor
Soloviov
Ukraine
Narrative Designer
7+ years of experience creating RPG campaigns in both original and established worlds, and 2+ years of experience as a game designer.
Andreas
Georgiou
Greece
Game Designer
9+ years of Unreal Engine experience with a proven track record of delivering innovative gameplay features and immersive player experiences.
DEVS
Shyaka
Abdurahim
Kenya
UE Developer
5+ years of experience in software engineering and Game development, C++ and blueprints
Vishal
Thakur
India
UE Developer
4+ years of experience in building and optimizing gameplay systems using C++ and Blueprints, focusing on AI, UI, and multiplayer mechanics
DESIGNERS
Volodymyr Kiriyenko
Ukraine
Game Designer
6+ years of experience in game mechanics, balancing and level design.
Anton
Tkachenko
Ukraine
Narrative Designer
8+ years of experience in game dev, including 2 years as narrative designer work at GSC Game World. Specializes in storytelling, player engagement and connecting narrative with gameplay
Oleksandra Aleksandrova
Ukraine
Narrative Designer
1+ years crafting game narratives with focus on character development, worldbuilding, and branching storylines.
Oleksandr Lichkovakha
Ukraine
Level Designer
1+ years of Unreal Engine experience as Level Designer, Environment Artist, specializing in level layout, environmental storytelling, and atmospheric lighting design.
Vitalina
Bozhko
Ukraine
UI/UX Designer
2+ year of experience in creating user-friendly web and mobile interfaces, blending visual aesthetics with thoughtful interaction design.
Yan
Kebkal
Ukraine
Visual Designer
7+ years shaping brands through cohesive visual systems, 3D illustrations, and emotionally driven design.
Sanda
Cabilova
Moldova
Graphic Designer
4+ years of experience in game development, UI/UX, and visual storytelling. Skilled in creating expressive characters, game assets, and marketing visuals that bring ideas to life.
Eugen
Tarasov
Ukraine
Game composer
2+ years of experience, specializing in orchestral music and dark fantasy atmospheres.
Artists
Stepan
Zakharenko
Ukraine
Environment Artist
6+ years of experience in games and virtual production, turning ideas from concept into immersive, polished worlds
Serhii
Bazeliuk
Ukraine
Technical (VFX) Artist
technical artist with 3+ years experience in game optimisation on different platforms. Realised projects: mortal kombat 1, painkiller, insurgency sandstorm.
Samuel
Gebrehana
Ethiopia
3D Character Artist
5+ years in blending technical precision with artistic storytelling to produce characters ready for animation, games, and cinematic projects.
Yulia
Konoval
Ukraine
3D Character Artist
1+ years of experience in creating characters for game worlds.
Justine
Letestu
France
3D Creature Artist
3D/2D artist that specializes in creatures with a taxidermy hobby. ARTFX Graduate
Oleksandr Demchenko
Ukraine
3D Generalist
1+ year of experience in creating props, assets and weapons for games.
Serhii
Gynku
Ukraine
3D Animation Artist
1+ year of experience in animation and rigging, creating expressive and dynamic animations for characters and objects.
Viktoriia
Moskaliuk
Ukraine
2D Concept Artist
2+ years of experience in game development, focused on characters, environments, and visual storytelling.
Stanislav
Kuzyk
Ukraine
2D Concept Artist
1+ year of experience in character and environment design. Focused on crafting unique silhouettes and conveying stories through visual details.
Project support
Outsource gamedev studio which ready to join after fundraising
Mentors from Ukrainian Solana SuperTeam
Expanding the team
RadZib Interactive is growing! We're looking for talented individuals to join our team and help develop "Echoes of the Rozlom". Check out our current openings below:
Read more about each vacancy here
Middle UE Developer
Implementing game features and optimizing performance within the Unreal Engine environment.
Senior C++ Developer
Consulting on game engine development based on UE5 / Game mechanics development in UE5
VFX Artist
Designing and implementing stunning visual effects to enhance game immersion and atmosphere.
3D Animation Artist
Creating realistic and expressive 3D animations for characters and objects, bringing the game world to life.
Game Designer
Designing gameplay mechanics, balancing, and creating engaging player experiences for FPS/RPG games.
UI/UX Designer
Creating intuitive user interfaces and enhancing the overall user experience design for the game.
Graphic Designer
Brand book development.
Join the RadZib Interactive Community
Connect with us on multiple platforms for comprehensive updates.
  • Discord - Community discussion space (best choice, you can chat with the team)
  • LinkedIn - Team recruitment and career opportunities
  • Instagram - Studio team life and behind-the-scenes content
  • YouTube - Game video content and trailers