RadZib Interactive: Crafting Immersive Worlds, Empowering Player Creativity
FPS Adventure/RPG built by Radzib Interactive, forging new paths in community-driven worlds.
About us
We create innovative gaming experiences that push creative boundaries.
Our studio leverages cutting-edge technology to build worlds that resonate with players.
We develop high-quality games with sustainable ecosystems, empowering both players and creators.
Echoes of the Rozlom embodies our core principles: unique gameplay, deep narrative, and community integration.
Our Work / Projects
At Radzib Interactive, we are focused on bringing ambitious visions to life. Our current primary focus is Echoes of the Rozlom.
Echoes of the Rozlom
Explore a unique post-apocalyptic world where ancient magic meets forgotten technology.
Master innovative mechanics that blend traditional combat with unprecedented creative tools.
Shape the future alongside a vibrant community of fellow adventurers and builders.
Echoes of the Rozlom: Overview & World
Step into 'The Rozlom', a hauntingly beautiful post-apocalyptic world reshaped by an unknown cataclysm.
FPS Adventure/RPG Genre
AAA-tier experience blending fluid combat with deep character progression systems.
Unique Setting
Ancient magic intertwines with forgotten technology in a transformed landscape.
Non-Linear Narrative
Your choices create four distinct realities, each awaiting your exploration.
Echoes of the Rozlom: Innovative Mechanics
Rezonans
Go beyond sight with this core ability that transforms how you interact with the world.
  • Sense hidden dangers lurking in the shadows
  • Manipulate environmental anomalies for tactical advantage
  • Uncover the Rozlom's deepest secrets
Fully integrated into exploration, combat, and puzzle-solving mechanics.
Echoes of Consciousness
Experience the narrative from within, stepping into other characters' minds.
  • Live through critical moments in the story
  • Gain unique perspective on the world's history
  • Forge emotional connections with key characters
These interactive sequences reveal motives and provide deeper narrative context.
A World Shaped by You: The UGC Ecosystem
'Echoes of the Rozlom' extends beyond the main story through a dynamic User-Generated Content ecosystem. After completing the game, players inhabit one of four distinct realities. These worlds expand through community-created content, ensuring near-infinite replayability.
'Echoes Forge' Editor
Our powerful yet accessible in-game editor gives creators tools to build new levels, quests, and narratives.
Content Tiers
  • Tier 1: Curated content that becomes official canon
  • Tier 2: Creator chronicles that expand the universe
Sustainable Growth: Economy & Technology
Business Model
Free access to game with a community-driven UGC marketplace.
This dual approach creates sustainable revenue while empowering creators.
Utility NFTs
NFTs function as access keys to specific UGC content.
They provide immutable ownership proof with automated royalty distribution.
Revenue Sharing
Creators receive 70% revenue share via Solana smart contracts.
This direct payment system incentivizes high-quality content creation.
Tech Stack
Built on Unreal Engine 5 for cutting-edge visuals and gameplay.
Integrated with Solana for efficient, low-cost transactions.
The Road to MVP
Design Phase (Q4 2024 - Q2 2025)
The design documentation has been finalized. The technical architecture for integration with the blockchain has been determined. The idea has been validated.
NOW: Creation of a prototype (Q3-Q4 2025)
Creation of a playable prototype - testing unique mechanics; Cinematic Trailer; tech demo.
Fundraising, building MVP (Q1 2026)
Raising funds for the development of a demo game (15-20 minutes) and a prototype level editor.
Next steps (after a successful MVP)
Finalization of game development and level editor. Market launch.
We are seeking funding to accelerate prototype completion and system integration.
Latest Project Updates
1
Social Media
March 2025
Launched community communication through major social platforms.
2
Games Gathering Conference (Lviv, Ukraine)
April 2025
Confirmation of the idea and relevance of the problem we are solving.
Partnership with Red Viburnum Studio
3
Participation in Hackathon`s
8 october 2024 - Radar Hackathon
17 march 2025 - Sonic mobius hackathon
16 may 2025 - Breakout Hackathon
25 may 2025 - Kumekathon
4
Participation in Incubation program
June 2025
5
Team Update
Summer 2025
Joining the team: Art Director, UE dev, Blockchain dev, Level Designer, Environment Artist, 3 Game Designers, 2 Narrative Designers, 3D Generalist, 3D Character Artist, UI/UX Designer, Composer.
RadZib Team
Radion Maksymenko
Founder & CEO.
Game designer, 2+ years of experience, master's degree in art.
Vladyslav
Guba
Co-Founder & CTO
Experienced Unreal Engine Developer with 3+ years of expertise in creating high-quality game mechanics, optimizing UI, and enhancing network systems.
Eduard
Beretar
Art Director
Concept artist and illustrator with 6+ years of experience in game development on RPG projects and cinematics.
Yehor
Soloviov
Narrative Designer
7+ years of experience creating RPG campaigns in both original and established worlds, and 2+ years of experience as a game designer.
Volodymyr Kiriyenko
Game Designer
6+ years of experience in game mechanics, balancing and level design.
Stepan
Zakharenko
Environment Artist
Environment & Level Artist with 6+ years of experience in games and virtual production, turning ideas from concept into immersive, polished worlds
Artem
Snizhko
UE Developer
3+ years of experience in creating game mechanics, UI development, multiplayer logic and AI behavior.
Vitalina
Bozhko
UI/UX Designer
with 2+ year of experience in creating user-friendly web and mobile interfaces, blending visual aesthetics with thoughtful interaction design.
Anatolii
Heveliev
Game designer
2+ years of experience in game design and game balance settings.
Egor
Oliynyk
Blockchain Dev.
Full-stack developer with 2+ years of experience in Rust, web, blockchain core development, and smart contracts using Solidity and Move.
Eugen
Tarasov
Game composer
2+ years of experience, specializing in orchestral music and dark fantasy atmospheres.
Oleksandr Lichkovakha
Level Designer
1+ years of Unreal Engine experience as Level Designer, Level Artist, and Lighting Artist, specializing in level layout, environmental storytelling, and atmospheric lighting design.
Oleksandra Aleksandrova
Narrative Designer
1+ years crafting game narratives with focus on character development, worldbuilding, and branching storylines.
Oleksandr Demchenko
3D Generalist
1+ year of experience in creating props, assets and weapons for games.
Yulia
Konoval
3D Character Artist
1+ years of experience in creating characters for game worlds.
Project support
Outsource gamedev studio which ready to join after fundraising
Mentors from Ukrainian Solana SuperTeam
Expanding the team
RadZib Interactive is growing! We're looking for talented individuals to join our team and help develop "Echoes of the Rozlom". Check out our current openings below:
Read more about each vacancy here
3D Animation Artist
Creating realistic and expressive 3D animations for characters and objects, bringing the game world to life.
VFX Artist
Designing and implementing stunning visual effects to enhance game immersion and atmosphere.
Technical Artist
Bridging the gap between art and programming, optimizing assets and developing tools for efficient content creation.
Game Designer
Designing engaging gameplay mechanics, levels, and narratives for FPS/RPG titles, ensuring a cohesive player experience.
Senior C++ Developer
Consulting on game engine development based on UE5 / Game mechanics development in UE5
UE Developer
Implementing game features and optimizing performance within the Unreal Engine environment.
3D Artist (Creatures/Vegetation)
Creating detailed 3D models of creatures/diverse vegetation to populate our game world.
Graphic Designer
Brand book development.
SMM Specialist
Developing and executing social media strategies to engage the community and promote the game.
Join the RadZib Interactive Community
Connect with us on multiple platforms for comprehensive updates.
  • Discord - Community discussion space
  • LinkedIn - Team recruitment and career opportunities
  • Instagram - Studio team life and behind-the-scenes content
  • YouTube - Game video content and trailers